The Punch website system · Launch · May 2026

The new process is here.

The website system we've been talking about in Slack and at all-hands. Same craft, same Fusion — but now built around Cowork and the punch-website plugin, validated as a content-first wireframe before any page is designed, and shipped with structural QA at every gate. Start with At a Glance below.

Download the plugin · v0.8.0 Latest punch-website plugin · install via Cowork's plugin manager.
Rollout in progress · through end of Q2 2026

This system is new to the entire team. Even Punch veterans haven't worked this way before. Until July 1, 2026, every team member runs the full new-hire sequence — read At a Glance first, then complete your role's onboarding. The standard skip-paths kick in Q3 once we're in steady state.

What changed

The high-level deltas in how Punch ships work. The phase paragraphs in At a Glance go deeper; this is the snapshot for skim-readers.

Where to start
Route 01 · Start here

Read the system, end to end.

The 5-minute orientation to how a Punch website ships now. Four phases, one continuous loop, six roles. The shared mental model the team will reference for everything else.

Route 02 · Learn your role

Two to three hours, hands-on.

Role-specific onboarding tracks — module-based, self-paced, with exercises in your own files. Every team member runs their role's track in the first two weeks, regardless of tenure.

Route 03 · Run a project

Pin these on every engagement.

The reference layer — row-by-row playbook for every step and every gate, the cheat sheet for which skill to run when, and the leadership briefing you'd hand to a client or prospect.

FAQ · The launch questions

The things people will ask you, and that you might be wondering yourself. If your question isn't here, see Who to ask below.

Stuck or unsure? Here's the order
  1. 1
    Ask your manager first. They're closest to your work and usually the fastest answer — and they'll know if your question is something the whole team would benefit from hearing the answer to.
  2. 2
    Then ping the rollout leads in #punch-process: Laura · Joe · Brian · Josue
Recent updates

What changed lately

Full changelog →
  • May 21, 2026 Wireframe principles codified. Ten rules synthesized from the Auria build now govern every wireframe — source-fidelity rendering, eyebrow scarcity, light/dark theme toggle, canonical Punch Docs feedback splash.
  • May 21, 2026 No-enhancement rule introduced. The renderer no longer auto-strips trailing periods or invents eyebrows. Copy discipline moves to writers and strategists.
  • May 21, 2026 Two new operating skills. punch-term-drift catches stale terminology against the glossary; punch-retrospective ritualizes the end-of-project learning loop.
  • May 14, 2026 The May 2026 reset shipped. Two AI surfaces (Cowork + Claude Code), automated QA at Gates 5–6, nine gates with named owners, single punch-website plugin. The largest single version change in Punch's history.
Everything else

For the team

Operations & runbooks