Cheat sheet

Punch Skill Reference

Every Punch-installed skill in one page — what it does, who runs it, which surface (Cowork or Claude Code), and when in the workflow you'd reach for it. The flow diagram up top shows how files and skills feed each other; the table below is sorted by phase. Print and pin next to the Playbook.

Mental model Files → Skills → Outputs

Inputs

Humans write these

Strategist · Copywriter · Lead Designer · PM

  • brand/copy-brief.md
  • brand/theme-notes.md
  • brand/visual-direction.md
  • content/sitemap.yaml
  • content/homepage.md
  • content/[page].md
  • content/assets-manifest.yaml
  • Figma fork — designed externally
Process

Skills cascade through phases

Run from Cowork or Claude Code

Phase 0 · Strategy
  • punch-content-brief
  • punch-sitemap
  • punch-theme-taglines
Phase 1 · Foundation
  • punch-project-init
  • punch-webflow-decode
  • punch-web-copywriter
  • punch-wireframe
  • punch-token-export
  • punch-component-export
  • punch-rebind
Phase 2 · Expansion
  • Direct Cowork compose
  • punch-page-polish
  • /website-design-amplifier
  • punch-production-artist-qa
Phase 3 · Ship
  • punch-pre-launch-qa
  • punch-copy-lint
  • punch-link-check
  • punch-asset-audit
  • design:accessibility-review
Outputs

What ships

Reviewed at Gates 5, 7, and 9

  • sandbox/tokens.css
  • sandbox/text-styles.css
  • sandbox/components.html
  • sandbox/wireframe/[page].html
  • sandbox/[page].html (composed)
  • assets/logo.svg + other media
  • QA report at qa-reports/
  • → Migrated to CMS by Dev
  • → Live site verified at Gate 9

Humans write the briefs and visual direction. Figma is the design source of truth. Skills cascade those inputs into outputs. QA scrubs everything before launch.

Phase 0 Discovery & Strategy

Skill What it does Owner Surface
punch-content-brief First-passes a Creative Brief from raw discovery materials (kickoff notes, recordings, client docs). v0.7.7: never fabricates factual content — auto-discovers source/ for grounded claims, emits visible MISSING SOURCE markers + auto-appends to source/_missing.md for anything ungrounded, ends with explicit per-section ask before fabricating. Strategist Cowork
punch-theme-taglines Generates three creative theme directions, each anchored on a distinct Big Idea. Strategist + Creative Strategist Cowork
punch-sitemap Drafts the sitemap.yaml from audit, analytics, and content strategy. Also produces a Mermaid diagram. Strategist Cowork
design:user-research ext Plans interviews, surveys, or usability tests when the project needs structured user research. Strategist Cowork
design:research-synthesis ext Synthesizes interview transcripts / survey results into themes and recommendations. Strategist Cowork

Phase 1 Foundation

Skill What it does Owner Surface
punch-project-init Scaffolds the project folder with all stub files (brand/, source/, content/, sandbox/, assets/, plus a source/README.md explaining the auto-discovery convention). v0.7.6+: no manifest required — PM just drops client material in source/. PM Cowork
punch-webflow-decode Decodes a Webflow / reference template URL into named visual idioms. Requires screenshots. Lead Designer Cowork
punch-web-copywriter Drafts page copy from a content brief, applying Punch's house voice and the client's brand voice. v0.7.7: obeys the same hard rule as punch-content-brief — never fabricates factual claims, emits MISSING SOURCE markers for any section without source coverage, ends with explicit ask. Bracketed placeholders like [STAT: ...] retired (they shipped as real claims once too often). Copywriter + Strategist Cowork
punch-wireframe Builds the content-first clickable HTML wireframe — Punch's signature deliverable. Real copy in newspaper-greyscale styling with client typography inherited from the Figma fork. v0.7.5+: renders any MISSING SOURCE markers from the briefs as loud red blocks (never silently fabricated). v0.7.7 reinforces: never fabricate filler copy of its own — renderer-fidelity is the whole job. Strategist or PM Cowork
punch-token-export Exports the Figma fork's design tokens to sandbox/tokens.css, plus Tailwind config and JSON. Lead Designer Cowork
punch-component-export Extracts component specs + text styles + the client logo from Figma. Writes components.html, text-styles.css, assets/logo.svg. Lead Designer Cowork
punch-rebind Rebinds Figma component instances from master library variables to the client fork's local tokens. Lead Designer Cowork
punch-omma-export Generates omma.build inputs (design.md + page-type prompts) if the project will compose pages in omma. Lead Designer Cowork

Phase 2 Expansion

Skill What it does Owner Surface
Direct Cowork compose Conversational composition against sandbox/components.html + brand/visual-direction.md. Not a named skill — you just direct Cowork. Lead Designer Cowork
punch-page-polish Polish-phase iteration — re-targeting decoded idioms, animation race-condition checks, sandbox-files-are-fair-game rule. Lead Designer Cowork
/website-design-amplifier:amplify Expands the homepage + sitemap into the standard 80% of pages. Production runs this — not designers. Production Artist Claude Code
/website-to-static:convert Converts external reference material (live URLs, exported sites) into static HTML in the sandbox. Production Artist / Dev Claude Code
punch-production-artist-qa Self-QA Production Artists run on every page BEFORE handing to TDM at Gate 5. Calls copy-lint + link-check, plus manual checklist. Production Artist Cowork

Phase 3 Ship

Skill What it does Owner Surface
punch-pre-launch-qa The Gate 7 orchestrator. Runs every QA sub-skill, aggregates a unified report. Exit code 1 if any BLOCKERS — launch is blocked. TDM Cowork
punch-copy-lint Catches the class of bugs that historically slip to launch — double spaces, missing spaces, comment leaks, hype words, placeholder text, smart-quote mixing, spelling. Production Artist + TDM Cowork
punch-link-check Internal links, external URLs, anchor links, image / video paths. Finds typo'd hrefs, missing assets, broken redirects, dead URLs. Production Artist + TDM Cowork
punch-asset-audit Cross-checks every asset reference against assets-manifest.yaml. Catches wrong-video-wrong-section (different bug class than link-check). TDM Cowork
design:accessibility-review ext WCAG 2.1 AA audit — color contrast, keyboard navigation, touch targets, screen reader behavior. TDM Cowork
design:design-handoff ext Generates developer handoff specs from a design — layout, tokens, component props, interaction states. Lead Designer → Dev Cowork
creative-qa ext Generic creative-deliverable QA reviewer. Catches objective issues so creative leads focus on subjective judgment. Lead Designer / TDM Cowork
punch-retrospective Runs the structured post-launch retrospective (what worked, what didn't, what should change) and files candidate skill / rule updates. Run within ~2 weeks of launch, while the project is fresh. PM + Strategist Cowork

Anytime Cross-phase utilities

Skill What it does Owner Surface
punch-term-drift Scans the skills folder + workflow docs for stale terminology against terminology.yaml (e.g. an old wireframe term lingering after a rule shift). Run after any rule change, before declaring it shipped. Strategist / PM / Designer Cowork
punch-brand Applies Punch's own brand styling (colors, type, logo) to an internal artifact — a deck, doc, one-pager, or HTML page. For Punch-branded deliverables, not client work. Anyone Cowork
design:design-critique ext Structured design feedback on usability, hierarchy, and consistency. Essential at Phase 2 step 19 when Lead Designer audits the amplified pages for design quality — pages don't advance until the audit signs off. Also useful through exploration and polish. Lead Designer (Phase 2 audit); anyone else reviewing a design Cowork
design:design-system ext Audits, documents, or extends the design system. Useful when adding a new pattern or checking for naming inconsistencies. Lead Designer / CCO Cowork
design:ux-copy ext Writes or reviews microcopy — error messages, empty states, CTAs, button labels. Copywriter Cowork
creative-brief Creates design-focused creative briefs as interactive HTML documents with Punch branding. For rebrand / visual system projects. v0.7.7: never fabricates — same FLAG + ASK rule as the content skills. Sections without source coverage render as visible red callouts in the HTML brief. Strategist + Lead Designer Cowork

Legend

Essential — every project uses this
Sometimes — project-dependent, reach for when the situation calls for it
Legacy / Optional — kept for rare cases, not the default path
Cowork — designer / strategist / PM / TDM surface (chat-based)
Claude Code — Production Artist / Dev surface (terminal-based, repo-focused)
ext companion-plugin skill (design / Anthropic skills), not the punch-website plugin